Virtual Reality

UAT’s Virtual Reality Degree applies the design principles of gaming to serious, life-changing applications in such fields as corporate training, medical and therapeutic, military and education. This highly technical field of serious games requires the specialized education that UAT’s virtual reality development degree provides. Students earning this seriously relevant game development degree will be exposed to all the tools of the serious games profession and develop mid-level programming and asset creation skill sets, including:

Program Credits: 120

Major Credits: 36

Semesters to Completion: 8

Minimum 28 credit hours including:

BUS200 - Entrepreneurship to Market

LAW370 - Legal Issues in Technology

TCH150 - Technology and Society

INT350 - Internship or INT400 - Internship

SIP311 - Student Innovation Project I

SIP483 - Student Innovation Project II and Portfolio Presentation

TCH115 - Thinking Strategies

TCH301 - Ethics in Technology

General Education Requirements
Minimum 36 credit hours including:

COM226 - Communication in Technology

ENG101 - Composition I

ENG102 - Composition II

PSY310 - Social Psychology


Conceptual/Foundational Courses Minimum 12 credit hours including:

ART103 - Digital Asset Creation

GAM101 - Introduction to Game Design

GAM113 - Introduction to Game Tools

GAM115 - Introduction to Serious Games

Skill Development Courses
Minimum 12 credit hours including:

GAM175 - Game Testing and Analysis

GAM200 - Critical Game Studies

GAM218 - Game Scripting for Designers

GAM260 - Instructional Design

Synthesis Cores Courses
Minimum 12 credit hours including:

GAM281 - Production Studio I

GAM375 - Rapid Game Prototyping and Experimental Gameplay

GAM380 - Serious Game Design

GAM381 - Production Studio II