Game Design

Game Design degree students at UAT enjoy the ability to build and create complete game design projects with fellow students and faculty collaborating from across all gaming degree majors. UAT Game Design graduates have the ability to leverage the knowledge and hiring appeal of having multiple credentials in game design, game programming and/or game animation.

Program Credits: 120

Major Credits: 36

Semesters to Completion: 8

Minimum 28 credit hours including:

BUS200 - Entrepreneurship to Market

LAW370 - Legal Issues in Technology

TCH150 - Technology and Society

INT350 - Internship or INT400 - Internship

SIP311 - Student Innovation Project I

SIP483 - Student Innovation Project II and Portfolio Presentation

TCH115 - Thinking Strategies

TCH301 - Ethics in Technology

General Education Requirements
Minimum 36 credit hours including:

COM226 - Communication in Technology

ENG101 - Composition I

ENG102 - Composition II

PSY310 - Social Psychology


Conceptual/Foundational Courses Minimum 12 credit hours including:

GAM101 - Introduction to Game Design

GAM113 - Introduction to Game Tools

GAM125 - Introduction to Game Development

GAM170 - Game Design Workshop I

Skill Development Courses
Minimum 12 credit hours including:

GAM175 - Game Testing and Analysis

GAM200 - Critical Game Studies

GAM218 - Game Scripting for Designers

GAM235 - Game AI Concepts

GAM310 - Level Design

Synthesis Cores Courses
Minimum 12 credit hours including:

GAM281 - Production Studio I

GAM330 - Advanced Level Design

GAM351 - Writing for Interactive Games

GAM370 - Game Design Workshop II

GAM375 - Rapid Game Prototyping and Experimental Gameplay