Game Design degree students at UAT enjoy the ability to build and create complete game design projects with fellow students and faculty collaborating from across all gaming degree majors. UAT Game Design graduates have the ability to leverage the knowledge and hiring appeal of having multiple credentials in game design, game programming and/or game animation.
Program Credits: 120
Major Credits: 36
Semesters to Completion: 8
BUS200 - Entrepreneurship to Market
LAW370 - Legal Issues in Technology
TCH150 - Technology and Society
INT350 - Internship or INT400 - Internship
SIP311 - Student Innovation Project I
SIP483 - Student Innovation Project II and Portfolio Presentation
TCH115 - Thinking Strategies
TCH301 - Ethics in Technology
General Education RequirementsMinimum 36 credit hours including:
COM226 - Communication in Technology
ENG101 - Composition I
ENG102 - Composition II
PSY310 - Social Psychology
GAM101 - Introduction to Game Design
GAM113 - Introduction to Game Tools
GAM125 - Introduction to Game Development
GAM170 - Game Design Workshop I
Skill Development CoursesMinimum 12 credit hours including:
GAM175 - Game Testing and Analysis
GAM200 - Critical Game Studies
GAM218 - Game Scripting for Designers
GAM235 - Game AI Concepts
GAM310 - Level Design
Synthesis Cores CoursesMinimum 12 credit hours including:
GAM281 - Production Studio I
GAM330 - Advanced Level Design
GAM351 - Writing for Interactive Games
GAM370 - Game Design Workshop II
GAM375 - Rapid Game Prototyping and Experimental Gameplay